Component Method
In a plane, the intersection of two perpendicular lines, one
horizontal and the other vertical, defines a reference point or origin for the
plane. Each arrow in the plane is equal to the sum or resultant of a
horizontal and vertical arrows, its so-called horizontal and vertical
components. This representation or decomposition of an arrow as the sum
of horizontal and vertical components leads to a third method for arrow
addition given by the addition of components. The horizontal
components of an arrow sum is given the arrow sum of the horizontal
components. Likewise, the vertical components of an arrow sum is given
the arrow sum of the vertical components. Here is a technical observation
with little motivation except for consequences that will follow.
Each vector from the origin in a rectangular coordinate is the sum of
vectors parallel to the coordinate axis's. The following diagram shows how these
"component vectors" parallel to the axis's may be used instead of the
parallelogram rule.

See applet for
examples. Have it display rectangular coordinates for points and vectors. To
learn more, visit the chapter vectors
in Calculus and Beyond.
Transition to Coordinates
If [a,b] and [c,d] are the heads of two vectors, we the head of the sum
of the vectors will be at location [e, f] = [a,b] +[c,d] where the + operation
indicates arrow addition. In the case where both heads are in the first
quadrant, we have e = a +c and f = b +d. In the case where one or both are
not in the first quadrant, put a + c = e and b + d = f. This defines
the addition of coordinates. Exercise: Show this addition is well-defined.
Observe, addition of vectors using the first method (parallelogram
method) commutes. That the order of addition does not affect the result.
Therefore addition commutes in all further methods that produce the same result.
This implies the addition of coordinates just defined commutes.
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Complex Numbers
with easy consequences of two ways
to multiply complex numbers in and between vectors & trig, etc
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[ Back ] [ Area Intro ] [ Next ]
The fundamental theorem of algebra and partial
fraction decomposition in calculus depend on complex numbers.
Easy Consequences
Vec & Cmplx No Applet B2 C. Conjugates B3 Pythagoras B4 Distance B5 Rt Triangle Similarity B6 Trig., Functions B7 Dot & Cross Products B8 Cosine Law B9 Exponential & cis fns B10 Easy Trig Identities B11 Set Viewpoint Links: Interactive Maths
Hint: See the (newest) Complex
Number. Starter Lesson.
for a simple geometric introduction, then continue with easy consequence below.
The clearest geometric proof of the distributive law appears in the Euclidean-Geometry/Complex
No.s
folder.
First Earlier (Old) exposition of complex numbers follows
in Z1 to B1 below - read for review or revision .
First (Old) Complex No Intro Distributive Law A1 Add Poiints A2 Polar Coords A3 Polar Multiply A4 Complex No.s A5 Real Numbers A6 Law of Signs A7 Key Properties B1 2nd Mult Method C1 Unsigned Coords C2 Signed Coords C3 Set Codification C4 More On Real No.s D1 Arrow Navigation D2 Sum of Motions D3 Addition Method I D4 Addition Method II D5 Addition Method III D6 Coordinate Addition D7 1st Distributive Law D8 2nd Distributive Law D9 3rd Distributive Law
D1 to D6 after provide a review of vectors.
More on Complex Numbers:
Chapters in Volume 3::
19 Logs & Powers
19 Natural Log.
19 Exponential Fn.
20 What's Next
21 Add Vectors
22 Complex #'s
23 Complex #'s
23 Trig Identity
23 Proofs of.
24 Complex Logs etc
This further
Complex Number
Intro assumes the field properties
of real numbers in place of
deriving them geometrically
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