Arrows, Vectors and Complex Numbers
Chapter 4:
In geometry and other parts of mathematics, arrows are called vectors. Arrows
and vectors have both directions and magnitudes (or lengths). For instance, the
information that a restaurant with excellent food and coffee is 100 steps due
north of your present location defines a length and direction to a fine dining
area. This vectorial information, the length and direction, is most appealing
when you are hungry and you have sufficient funds in your pocket. This vectorial
information indicates a possible displacement or movement.
Arrows or vectors, that is lengths with a direction for movement, play a role
in navigation. The small print below shows why, and is optional reading.
On a map, drawing an arrow from a point A to a point B
represents a linear (straight) displacement or movement between them, the tail
point A and the head point B. To show a second displacement from
the head point B to another point C, draw a second arrow from B
to C. This second arrow with tail at B and head at C
represents a second movement.
The two arrows together show a nonlinear movement from a
tail point A of the first arrow to the head point C of the
second arrow. The straight arrow joining the tail point A of the first
arrow to the head point C of the second is a third arrow. It is called
the sum of the first two.
This small print describes the head to tail method for arrow and vector
addition. The two words arrow and vector are interchangeable. While the latter
is more proper, the former will be favoured in this work.
The description of the multiplication of arrows in the coordinate plane
follows in small print - more optional reading. The add the angles, multiply the
lengths rule in this small print implies a simplification for exposition of both
complex numbers and trigonometry.
A coordinate plane has two axes, one is called horizontal and
the other vertical. The intersection of the two axes is called the origin. If
the tail of an arrow is place at the origin, it forms an angle with the
horizontal axis. The size and direction of the arrow is given, that is
determined by its length and this angle. Feynman's repeated instruction to
obtain or compute the product of two arrows was as follows: add their angles
and multiply their lengths to obtain the angle and length of the arrow which
is their product. Note the absence of units of length here.
In this example, the angle of the product is given by the sum of the angles
of the factors, that is 69.59° = 22.62°+46.97°
while the product of the factor's lengths (1.026)(1.3) = 1.3338 gives the length
of the product.
The rule add the angles, multiply the lengths is the polar coordinate
method for multiplication. A knowledge of the how to multiply nonnegative real
numbers and of how rectangular (Cartesian) and polar coordinates locate points
in the plane is enough to understand it. So this multiplication could be
explained to students who have yet to master (i) the law of signs for real
number multiplication and/or (ii) the algebraic way of writing and thinking.
Indeed with the identification of the horizontal axis in the coordinate plane
with real numbers, the rule add the angle, multiply the lengths can be
used to imply or confirm the law of signs. This add the angles, multiply the
lengths rule can be explained and understood before multiplication by
negative numbers is explained. The latter multiplication can even be introduced
by this rule. See the chapters on complex numbers (basic ideas) in the companion
book Why Slopes and More Math for more details.
Remark. In the companion book, the chapters on complex numbers show in
two different ways how the add the angles and multiply the lengths rule
leads to the standard expressions for the rectangular coordinates, alias real
and imaginary parts, of a product. Here two ways imply (and do not depend on)
the angle sum formulas in trigonometry. Moreover, add the angles and multiply
the lengths rule along with the standard expressions justifies the use of
complex exponential, and so immediately simplifies the treatment of trig in a
manner familiar to students of engineering and physics.
Remark. If in the polar coordinates (R,q),
the distance R = r ·U where U denotes a unit of length then
defining the product as
| (R1,q1)·(R2,q2)
= ( |
1
U |
R1R2,q1+q2) |
|
is a form of the the add the angle, multiply the lengths rule but it
depends on the choice of length scale or unit U. Here a change of units for
length yields a similarity transformation. Consideration of units of length
disappear, are factored away, if polar coordinates are represented by (r,q)
instead of (R,q) with R = r·U.
Chapter Sections: [ Up ] [ 4 Complex Numbers ] [ 4 Why Slopes - Calculus Difficulties ]
Next: Chapter 4, Why
Slopes - how to ease or avoid calculus difficulties
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Mathematics
Curriculum
Notes
understanding & explaining
Reason and Math
Volume 1B
Printed in Canada
ISBN 0-9697564-6-1
|
Foreword +
Chapters 1 to 10 + 12
Up
Home Inductive Principles 1 Introduction 2 For & Against Math 3 Algebraic Thought 4 Why Slopes & SQRT of -1 5 Readings 6 Unruly Origins of Algebra 6. Axiomatic Civilization 7 Geometry, 2 Ways 8 Modern Instruction 9 The Two Ends 10 The Transition 11 Primary Math 10 Explaining Logic 10 Explaining Algebra 10 Why Sets in Math. 12 Four Phases Links
Book Entrance Inductive Principles 1 Introduction 2 For & Against Math 3 Algebraic Thought 4 Why Slopes & SQRT of -1 5 Readings 6 Unruly Origins of Algebra 6. Axiomatic Civilization 7 Geometry, 2 Ways 8 Modern Instruction 9 The Two Ends 10 The Transition 11 Primary Math 10 Explaining Logic 10 Explaining Algebra 10 Why Sets in Math. 12 Four Phases Links
Chapter 11: Primary School Mathematics
Will provide an alternative to Chapter 11 later, most likely in the Parent's
Area: Help Your Child or Teen
Learn
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