Volume 2, Three Skills for Algebra
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Assuming Consistency
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Chapter 18: [  18 Rules of Algebra] 18 Changing Formulas ] 18 Rules for Algebra ] 18. Field Properties ] 18 Sums as Factors I ] 18 Sums as Factors II ] 18 Addition Properties ] 18 Times Properties ] 18 Power Rules ] 18 To Divide, Multiply ] 18 Inconsistent Notation ]



Area pages

Words Before Symbols
(what is a variable?)

All of Volume 2  
except for chapter 18

Foreword  

1. Introduction
2. Implication Rules
3. Chains of Reason
4. Induction (Longer Chains)
5 Knowledge Islands
Assuming Consistency
6  Old Language
Arithmetic WebVideos
7  Arith Skill Check
A  Arith Problems
Solutions
B Caclulator Problems
Solutions
C More  Arith Problems
Solutions
D Algebra Problems
Solutions
8 The Three Skills
9 Numbers & Quantities
9 Everyday Words
9 Words Math Usage
9 Precision or Not
9 Numbers & Quantities
9 Further Readings
Words Before Symbols
10 Two More Skills
10  Shorthand
10  Changing Calculations
10 Find a Number
11 Why Shorthand
12 Shorthand Usage
12 Symbols & Pronouns
12 Symbol Overuse
12 Symbols & Numbers
13 What's Next
14 Compound Interest
14 The Formula
14 Direct Use
14 Indirect Use I
14 Indirect Use II
14 Further Notes
15 Linear Equations
15 Algebra Solutions
15 Triangular Systems
15 Making Triangular
15 With 3 Unknowns
15 Rules and Advice
16 Painless Proofs
17 Pythagoras
19  Functions & Sets
20 Degrees & Radians
21 What's Next
22. Sums
22 Arithmetic Sums
22 Geometric Sums
23 Sum Shorthand
24 Your Money
24 Periodic Deposits
24 Account Tracking
24 Pension Plans
25 Inductive Proof.Eg
25 Factorial Definition
25 Product Notation
25 Notation for Sums
26 What's Next
27 Pronouns in Logic
28 Occurrence Tables
29 Contrapositive
30 Truth Tables
31 Indirect Reason
A. Appendices
A How to Learn
A How to Read
A. What to do in School
A. How to Study Math

Appendices above offer advice approximately correct and repetitive  for some circumstances, not all. 

See more Volume 2  Postscripts  in Right Margin

Consistency and Reality

Here is a postscript to volume 1A, Pattern Based Reason, and to the logic chapters in Volume 2, Three Skills for Algebra. See too the last chapters of 2  on  direct and indirect methods of reason, statements in logic and their truth tables,  (this postscript is not in the printed version).  This postscript may be best read later, after or besides the last chapter in Volume 2.   The online versions of 1A, 2 and 3 include postscripts not in the printed version.

For Consistency Sake

Law of  the Excluded Middle: A or Not A.

Let A be the statement that some situation occurs.  Then a story or theory that suggests a statement A is both true and false is inconsistent. So for the sake of consistency in our present and further reason, we may require and assume the statement  

A AND Not A

to be false - NEVER TO OCCUR. So in our story or theory in its present and further development, we require  

A OR not A

to be true but not both at any instance (except during a brief transition period).

So A requires not (not A) for consistency with A AND not A, and not (not A) requires A at any instance (except during a brief transition period).

Remark: The discussion of transition time suggests the law of excluded middle might be broken momentarily when situations are time-dependent or place dependent.  For example, in counting people in a room that has a door, we cannot say a person is all in or all out because of the middle possibility of a person being part in and part out. So a person has three static states namely, in, out and partly both, and two  transition state namely, going from in to out, and going from out to in. During these transitions, the middle state of partly in and partly out occurs for a short or long period of time. 

The CONTRAPOSITIVE.

The first situation 

A AND not B

is inconsistent with the implication rule 

IF A THEN B.

So in circumstance where the latter implication rule IF A THEN B. holds (is not disobeyed), we conclude or require the first situation

A AND not B

not to occur. The  non-occurrence of A AND not B in turn implies the original implication

IF A THEN B

and the contra positive implication 

IF not B THEN Not A

Since both imply  not( A AND not B), the two implications are equivalent to each other and to the non-occurrence of  A AND not B.

Proof by Absurdity
alias proof by contradiction

In telling a story or developing a theory, we may look at the consequences of our assumptions - the situations we tend to assume as holding or being true.  If a chain of reason implies that a situation C occurs and does not occur, then the story or theory is inconsistent - becomes absurd. For the sake of consistency, the story or theory needs to be revised or abandoned.

  • Example One: A detective in  solving a crime may have a suspect. Then he may found the suspect has an alibi which directly or indirectly implies she did not committed the crime. So the alibi and suspicion are inconsistent - that is incompatible. The detective may drop the suspicion or challenge the alibi. Lawyers for the prosecution and defense may erect competing chains of reason, and leave it to a jury or judge to decide which one, if any, appears to be true.
     
  • Example Two: Assume any infinite decimal expansion locates a point or distance on a real number line. Assume further that each ratio of two whole numbers can be expressed a  ratio of two whole numbers with no common divisors?  The Pythagorean theorem then suggests in an isosceles right triangle, the ratio of the hypotenuse to each of the others sides, the legs, by length given by the square root of 2.  Is that square root equal to a rational number? The suspicion or assumption that YES, the square root of 2 equals a rational number  implies an inconsistency.  Namely, that in any ratio or fraction that represents the square root of 2, the denominator and numerator will both be multiples of 2. So the square root of two cannot be rational. 

The Pythagoreans in finding the inconsistency in example 2 had a problem. They assume  lined segments in the plane represented numbers  and they assumed all such lengths were rational multiples of each other.  When these assumptions or their consequences clashed, reconciliation was not obvious.  Their view of numbers collapsed and a replacement was not available. That was a serious problem for the Pythagorean school in their theory of knowledge was based on and assumed rational numbers and only rational numbers.  

Today, however, we have an advantage or two. One advantage is a our assumption that infinite decimals expansions represent rational and irrational numbers.  Physically, if you imagine ruler with a unit length and its division into tenths, hundredths, thousandths and so on, then you can count the maximum number of  units, tenths, hundredths, thousandths and that may fit in a line segment.  The result is a sequence of numbers which provide a better and better approximation to the line segment length.  You can further imagine that sequence of approximations given by two, three, four, five and more decimal places in a decimal expansion locate the end of a line segment.  The decimal representation of numbers does not depend on nor require the "numbers" to be rational. 

Aside: The number 1.0000 represent a single unit of length. It also represents the limit of the sequence 0.9, 0.99, 0.999, 0.9999 and so on. The sequence of decimal approximations 0.99999 (9 recurring) is shorthand for  a sequence of lengths L(j) =1 - 10-j < 1 where the lengths are increasing, and where the differences  d(j) = 1 - L(j) = 10-j  is getting smaller and smaller as j increases. So the sequence approaches 1.  Because the difference tends to zero, the number 1 has several decimal expansions

  • 1,  1.0, 1.00 (0 recurring finitely many times)
  • 1.000 (0 repeating indefinitely)
  • 0.99999 (9 recurring)

where the last one represents  1 as the limit of a sequence of approximations 0.9, 0.99, 0.999, 0.9999, 0.99999, ...  . 

Reality Versus Fiction

The author of a story in a book or a play creates an imaginary world for us to visit in our minds.  The story may or not be consistent with our knowledge of real life. More and less can be suggested in a story than occurs in real-life.  Stories can be fictional, half-fictional, approximately true to life or true. 

Stories may explain or describe how things came to be.   Stories may provide lessons a for reader directly or through the words and interpretations of another.  Stories may give us ideas of what to do or not.  Stories have plots and chains of events or reasons to follow, real or not. Stories presented on stage as plays may include not only words but also actors and props to make the plot or reenactment easier to follow. Actors have scripts to follow. Actors are defined by their names, costumes and actions. 

Most of us, many of us, have the ability to follow a story, its sequence of scenes with words and events, and to recognize what is real or pretend.  We can learn stories, invent them and tell them to others via spoken and written words. Stories can be told and retold in ways that are almost repeatable and reproducible. Our knowledge of a culture may come from its stories and myths.  


In cooking and construction, plans and recipes give or suggest sequences of steps or actions to take to arrive at results. The steps and the results should be repeatable and reproducible. Technical know-how is based on rules and patterns to follow plus some judgment as to when they can be applied. Trying to apply rules and patterns when items they require are missing usually leads to bad results. 


In mathematics, science and technology, as in daily life, there are stories to follow. These stories, normally called theories, describe a situation (say what is what is assumed) and describe as a well assume methods for arriving at results or conclusions in a step by step way.  The authors of  these stories or theories would like their consistency with reality.  A theory is inconsistent with reality if it says two exclusive events occur at the same time or if predictions based on it fail. Unfortunately, the author of theory to say what should happen may capture a pattern in theory that works in some circumstances, but not all.  So a theory may be applicable and sufficiently consistent with reality to be useful in some circumstances - those it reflects - while failing in others. 

Knowledge in mathematics and science and technology is based on theory and practice. A method or procedure describe in a lab or controlled circumstances how following certain steps will give a result.  Those steps and the results, done carefully enough, appear to give repeatable and reproducible independent of the doer. Methods that work in practice may be described and accumulated, and used one at a time and one after another to follow steps and arrive at results, one at a time and one after another.  A skilled practitioner may recognize when one method can replace another because it gives the same result or a more convenient result. 

Geometry was codified in the works of Euclid, about 300 B. C.   The codification consisted of assumptions or definitions about points, straight lines, circles, triangles and the geometric figures composed from the latter. The resulting theory or theories was presented not on stage, but on paper (a prop) with the aid of rulers and compass (more props) to provide construction methods and to suggest and describe results and conclusions one at a time and one after another.  Students and teachers and philosophers could follow  explanations one at a time and one after another in way that follow some or all of the strands of thought in Euclid's work. The codification provides a mechanical knowledge of geometry because each of us in following the steps should verify that the steps are valid, that the implication rules used in each step are justly applied.   

The foregoing gives rule- and pattern-based chain of reasons independent of the followers and authors.  All that provides a model for making and arriving at conclusions with rules and patterns not only in geometry, but also in other disciplines where rules and patterns are valued as guides. But this model for reason has its limitations.

Rules and patterns describing what we have observed, drawn from experience, are not  absolute. We do not know if they are fully reliable, or we may not precisely when they apply, if at all. When rules and patterns are not reliable, a risk appears. What they suggest, one at a time and one after another, may not be consistent with reality. None the less, recognizing rules and patterns in a subject provides a means for accumulating know-how for arriving at results, and a limited know-why.  The latter is given by the chain of reason or suggestion with rules and patterns, reliable or not,  that led to a result. (Implication rules and suggestions in a theory may themselves rely on the need for a theory to be consistent. See above). Volume 1A, Pattern Based Reason, gives a  further description of the benefits, origins and limitations of rule and pattern based thought. Not all is certain.  

 

 

 

 

 

 

 

 

 

 

 

Online Volumes

1Elements of Reason
1A. Pattern Based Reason
1B. Mathematics Curriculum Notes
2. Three Skills for Algebra
3. Why Slopes and
More Math
 

More Site Areas

Helping Your Child or 
Teen Learn
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Solving Linear Equations with Stick Diagrams  

Fractions,  Ratios, Rates, Proportions
  & Units
 

Euclidean Geometry

Analytic Geometry  

Number Theory

Calculus Intro 

Complex Numbers

Quebec Maths Education 

Real Analysis 

LaTeX2HotEqn 


Good news: Site pages  identify what you need to study.

Bad news: Site pages do not explain everything  

Worse news: Learning takes time, yours. 

Volume 2, More Extras
(not in printed version)

1b Problem Solving Methods
2. Exact Arithmetic
3. What is a Variable?
4.. Square Roots
5. Straight Lines
6.. Quadratics
7. Trig and Complex No.
8. Complex Applet
9. History of No.s
10. ln(x) and exp(x)
13. Rename the > Sign
14. Problems: Quadratics
15. Problems: Algebra Test
16. Problems: Linear Eqns I
17. Problems: Linear Eqns II
18. Problem Solving Hints
19. Functions & Sets
20. Independent Variables
21. Why Logic
22. Why Math
23. 15 Times Table
24.  20 Times Table
25. Algebra Formulas
26. On Learning Maths
27. Maths in Biology
28. Navigation +Time
29. A Quibble: What is Algebra
30. Logic in Maths


 


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