Appetizers and Lessons for Mathematics & Reason Français: 26 pages
A 1100+ page site with math-free logic chapters and wordy algebra chapters.
For comprehension, study site chapters and steps. Go beyond rote learning.

Logic mastery strengthens comprehension and so improves home, work & study abilities .
Logic 5 Chapters Arithmetic 10 Steps Algebra 12 Starter Steps & 5 Advanced Steps
Work & Study 23 Tips Geometry 15 Steps Calculus 70 Lessons

Ages 15+: Why study slopes Polynomials Quadratics Why factor polynomials Logarithms Functions
What is similarity Euclidean geometry leanly Coordinates + complex no.s Vectors DC Electric Circuits

Ages 14+: Prime factorization Written work formats Decimal place value Extend arithmetic skills orally
What is a variable 5 fraction operations by raising terms Solving Linear Equations: Take I Take II

Online Volumes: 1 - Elements of Reason, 2 - 3 Skills For Algebra, 3 - Why Slopes and
More Math
, 1A - Pattern Based Reason, 1B - Skill Development Principles + Troubles
Forewords + leading chapters give original reasons, still valid, for site content & growth.

Site Review: Mathphobics, this site may ease your fears of the subject, perhaps even help you njoy it. ... unintimidating, sometimes funny and very clear. ... . Read all. Continue with Volume 2, Three Skill for Algebra.

Site Review. Math resources ... span ... arithmetic, logic, algebra, calculus, complex numbers, and Euclidean geometry. Lessons and how-tos .... provide a good foundation ... Read all. See site books as well.

Teachers & Tutors: Site material uniquely explains common troubles in terms of steps too large or missing. Plus, this December 2011, 5-phase framework offers a context for mathematics & logic education. Phases 1 to 3 may focus on skills with actual or potential local value for adult & daily life. College-oriented phases 5 & 4 focus on calculus & preparation for it. Phases 1 to 4 may also serve trades & professions not dependent on calculus.

Location: Site Entrance < Volume 2 Three Skills For Algebra << Chapter 1 Introduction to Chapters 2 to 6

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Chapter 1

Elements of Reason

Previous: Foreword

To reason with someone often means to persuade them of the need for an idea or action. Persuasion and reason can take many forms. Methods for arriving at conclusions and judgments in all skills disciplines are, or should be where possible, based on the use and recognition of reliable rules and patterns, and also data to use with them.

Each of us needs to understand fully or as much as is possible, whatever we might be doing or learning. In reasoning, some rules and patterns are reliable. Others are guidelines. Each of us needs to know which is which.

Mathematics, in and besides arithmetic, depends on rules and patterns, which are used one at time or one after another, to obtain conclusions. The aim of the next chapters is to introduce and provide an image of rule and pattern thought in mathematics and other disciplines.

When ideas in mathematics or another discipline are described instead of being drawn from implication rules, the role of rule-based reason or logic may be forgotten. But in every discipline including mathematics, signs of rule- and pattern-based reason are given by the word and phrases such as from this, then, if, therefore, thus, because, since, as, gives, yields etc.

About the Next Chapters

The next chapters describes some basic elements of rule- and pattern-based thought. In particular, four chapters, Implication Rules, Chains of Reason, Longer Chains of Reason and Islands and Divisions of Knowledge describe basic ideas, keys for reason and logic.

  1. The chapter Implication Rules presents two logic puzzles. Each consisting of a rule and five questions. Answers are also provided. The puzzles show the difference between one- and two-way implication rules.
  2. The chapter Chains of Reason describes how to directly use rules one at-a-time or chained together, one-after another, for arriving at conclusions and judgments.
  3. The chapter Longer Chains of Reason starts to indicate the special role of reason in mathematics. It describes, in a very non-mathematical fashion, the concept of induction, a method used in mathematics to arrive at conclusions. This concept of induction is an example of a method of reason employed mainly or only in mathematical subjects.
  4. The chapter Islands and Divisions of Knowledge describes how rule and pattern-based bodies of thought may be organized. Here different starting points, first principles or assumptions, may lead to the same body of rule-based knowledge.
    In philosophy, the discipline that is literally the love of knowledge, perhaps an infatuation, Euclid's logical or rule based arrangement of geometry provided a model for reason. This chapter with words and images apart from geometry describes the model and the variations possibly within it.
These chapters develop thinking and reasoning skills needed in daily life. They provide a standard or model for arriving at conclusions and making decisions: how to argue politely if you must. They also strengthen basic skills needed in mathematics, science, technology, writing, persuasion and communication. Reason and persuasion touch all skills and all disciplines.

The chapter A Change of Language introduces the conventional if-then and iff forms for writing one- and two-way implication rules. The one- and two-way implication rules in this work have been identified with condition and bi-conditional statements. But the terminology one and two-way employed here draws on the present-day common experience of one and two-way roads.


Next: Chapter 2, Implication Rules

To Learn More About Logic, see chapters 26 to 31 in this Volume

Chapters 19 to 24 in Volume 1A,. Pattern Based Reason . Volume 1A describes the benefits, origins of rule and pattern based thought, deeds and hopes in greater detail, and still leaves room for thought. Online postscripts in the Volume 1A site area discuss further the methods and context for indirect reason in and outside of mathematics. Finally, Appendices Story Telling includes a theory of knowledge based on our ability to collect, invent and tell stories with words and symbols, written, spoken or drawn.

Multi-Level Logic Skill Mastery - What it Means

Postscript: August 28th, 2011.

Before the study of implication rules of the form A IF B and the form A IF and ONLY IF B, older children and young adolescents may be shown how written work can be done and recorded in steps that can be seen as done or later by the doer, a peer or teacher. Steps observed as done or as recorded allows work to checked and in that, the domino effect of mistakes to be seen. In advanced mathematics, the concept of checking goes further: In derivations and proofes, steps are not only done and recorded for later inspection, reasons for them, where not obvious, are recorded as well, again for later checking. However learning to do and record steps, minus reasons for them, provides the first form of proof - empirical and preductive - in which steps are checked. Empirical reason in science and technology goes further by calling for results to obtained by procedures that are recorded for the sake of confirming that the results are repeatable and reproducible. So logic occurs in many different ways.

To repeat, two kinds of logic children and adolsecent may accept or understand consists of the following:

  • Learning to do work that be done and recorded in steps or pieces that can be seen and thus checked as done or later.
  • Learning to follow methods or processes where the steps are not necessarily recorded, but the results are repeatable and reproducible, and hence verifiable.
Both kinds of logic are empirical. The former is a special case of the latter. In it, advanced mathematics and further disciplines which employ deductive reason in theirs proofs, records both steps and reasons for them for later checking - that adds some rigour of the deductive kind.

Beyond and besides the foregoing mechanics of empirical and deductive methods for arriving at conclusions, the underlying rules and patterns may form smaller and large islands and bodies of rule and pattern based practices and theory. Different entry points into the bodies and islands will make entry and exploration easier or difficult. Some trial and error, or experience, may be needed to find the easiest routes to follow. For example, site logic and mathematics material includes some easier entry point or easiet routes to follow, but simpler or clearer routes may be yet be found. The latter is not surprising. Only time and comparision will tell. The composition of site material was an iterative affair. Another iteration will likely improve it. Bon Appetit.

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Parents: Help your child or teen learn:

Parent-friendly Work Booklets for ages 3+ to 13 Use these or others to check or build skills.

Mathematics Skills For Ages 3 to 14

Skills with take home value

Basic skills include time-date-calendar Matters; money matters; map, plan and scale diagram matters;counting, measuring and figuring; decision making with logic and likelyhood; being careful and being aware of the domino effect of mistakes; reading and writing with precision.

Is your child able to add, subtract and multiply amounts of money, work with fractions, work with clocks and calendars, work with maps and plans, and measure length, weight-mass and volume? Schools may promote your son or daughter without providing basic skills in reading, writing and arithmetic.

Arithmetic and Number Theory Skills

Algebra Starter Lessons

1 Working With Sets
2 Formula Forward Use - Evaluation
3 Solving Linear Equations - Skip first step with students able to solve 1 eqn in 1 unknown.
4 Computation Rules and Function Notation
5 Real Numbers
6 More Less Greater Than Inequalities and Comparison
7 Axioms Logic and Equivalent Equations
8 Unifying Theme For Algebra
9 Proportionality Backwards and Forwards
10 Examples of Algebraic Reasoning
A Origins of Counting and Figuring Methods
B Real Numbers Extrinsic Development


Site coverage of formuala evaluation format, of computation rules and axioms, and of the forward and backward use of formulas and proportionality relations lessens the amount of natural talent needed to understand and explain algebra.

Geometry - maps plans trigonometry vectors

1 Maps Plans Measurement
2 Euclidean Geometry - Constructions + extras
3 Cartesian and Polar Coordinates
4 Lines and Slopes Take 1
5 What is Similarity
6 Trigonometry first steps
7 Complex Numbers
8 Unit-Circle Trigonometry
9 Lines and Slopes Take 2 with tangent function
10 Intersecting Straight Lines and Transversals
11 Parallel Straight Lines and Transversals
12 Function Translating and Rescaling
13 Vectors
14 Degrees to Radians and Radians to Degrees
15 Arc or Inverse Trigonometric Function

Pre-Teen and young teen mastery of skills and practices which should be common with map-plans-diagrams drawn to scale, contour interpretation included, has actual or potential take-home value for daily- and adult-life in solving routine problems. Elevating some practices to principles, axioms or postualates, provides a base for analytic and Euclidean geometry, an analytic view of similarity, and an efficient mastery of trigonometry and complex numbers. Right triangle trigonometry provide an analytic alternative to solving geometric problems by drawing diagrams to scale.

More Algebra

Natural-Logarithms Exponentials Powers Roots
Five Polynomial Operations
Quadratics Geometrically
Functions
5 Factored Polynomial Sign Analysis Examples
Rewriting algebraic substitution as function substitutions

The first topic leads to a full high school level theory for the forward and backward mastery of growth and decay models and for definition, range and domains of radicals, roots and powers. The next two topics make quadratics and polynomials easier to learn and teach. Site coverage of functions turns vertical and horizontal line rules into computation methods for evaluating functions.

70 Calculus Starter Lessons


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Location: Site Entrance < Volume 2 Three Skills For Algebra << Chapter 1 Introduction to Chapters 2 to 6

[1] [2][3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32] [33] [34] [35] [36] [37] [38] [39] [40] [41] [42] [43]


Logic-Reason for all
Careful Thinking
Chains of Reason
Mathematical Induction
Responsibility
Bodies-of-Knowledge

Arithmetic - Ages 10+
1. Deciml Place Value - fun
2. Decimals for Tutors
3. Prime Factors - quickly
4. Fractions + Ratios
5. Arith with units - science

Geometry
1 Maps + Plans Use
2 Euclidean Geometry
3 Rct +Polr Coordinates
4 Lines-Slopes [I]
5. What is Similarity
Algebra Starters - the base
1. Better Work Format
2. Solve Linear Eqns
3. Computation Rules
4. Axioms, Item 3 Viewpnt
5. Formulas Backwards
More Algebra
Logarithms-ax & m/nth roots
Five Polynomial Operations
Quadratics Geometrically
Functions || Vectors too
Arith. Skill Check+Answers
Calculus Prep/Preview
What is a Variable
Why study slopes
Why factor polynomials
Complex Numbers
Limits + Continuity

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