Original Site Title: Appetizers and Lessons for Mathematics and Reason, June 1995 to April 2012. New site title:
Logic and Mathematics Skill & Concept Development with How-TOs Français: 26 pages
for college students, gifted teens, home-tutoring and K1-12 schooling. Avid readers in school and out may like Site Volumes.

Logic 5 Chapters Arithmetic 10 Steps Algebra 12 Starter Steps & 5 Advanced Steps
Work & Study 23 Tips Geometry 15 Steps Calculus 70 Lessons. See Site Map

Ages 15+: Why study slopes Polynomials Quadratics Why factor polynomials Logarithms Functions
What is similarity Euclidean geometry leanly Coordinates + complex no.s Vectors DC Electric Circuits
Ages 12+: Prime factorization Written work formats Decimal place value Extend arithmetic skills orally
What is a variable 5. Fraction Operations by Raising Terms Solving Linear Equations: Take I Take II


Online Volumes: 1 - Elements of Reason, 2 - 3 Skills For Algebra, 3 - Why Slopes and
More Math
, 1A - Pattern Based Reason, 1B - Skill Development Principles + Troubles

Welcome: Site content may develop critical thinking, improve reading and writing, and build mathematics skills. See online chapters on on logic and pattern based reason.

Teachers: This December 2011, 5-phase framework offers a context for mathematics & logic instruction. Phases 1 to 3 focus on skills with actual or potential value for adult & daily life. College-oriented phases 5 & 4 focus on calculus & preparation for it. Phases 1 to 4 may also serve trades & professions not dependent on calculus.

Site Review: Math resources ... span ... arithmetic, logic, algebra, calculus, complex numbers, and Euclidean geometry. Lessons and how-tos .... provide a good foundation for high school and college ... mathematics. Read more.

Home < More Algebra < 3 Quadratics Geometrically << 9 quadratics physical and further context

[1] [2] [3] [4] [5] [6] [7] [8] [9] [10][11] [12]


9. Quadratics: Applications in Geometry Physics Etc

 Problems may come from several sources.

  • Solving Systems of Equations - one quadratic, one linear.
  • Examples from Physics.
  • Constant Velocity Motion
  • Quadratic in Time implies Constant Acceleration
  • Constant speed and constant acceleration motion (enriched topic)
  • Examples from Economics (do, but view with suspicion)

Mastery of quadratics is needed for calculus and beyond in science, engineering, mathematics and other quantitative disciplines based on calculus (or special functions such as logarithms and exponentials.)

Remark: Applications in economics of quadratics exist, and you may meet them,  but those I have met seem more unreal, contrived, or artificial than the physic applications.

Remark: The quadratic formula may be used to solve  ax2+bx + c = 0 directly. Or, factoring by inspection and factoring by completing the square and using the difference of two squares can be use to say ax2+bx + c = a(x-r)(x-s) for some real numbers r and s

Problem Type: Intersection of a line and a parabola.

The intersection is found by solving a systems of Equations - one quadratic, one linear.

The intersection of a line  y = Ax + B and parabola y = ax2+bx + c may be found by solving Ax +B = ax2+bx + c.  The latter yields ax2+(b-B)x + (c-B) = 0 which can be solved for x by the most convenient you see, say by inspection, by completing the square or by the quadratic formula. The latter quadratic in x may have two, one or no solutions. For each x solving the quadratic, there is a y = Ax+B to be computed in order to obtain the coordinates (x,y) of an intersection point.


Example: Find the intersection of the

straight line y = 3x-3 and
the quadratic y = 3x2-6x+3

At the intersection points, if any, the right hand sides of the equations must give the same value for y. Thus comparison of the two sides gives the equation

3x-3 = 3x2-6x+3

linear on one side and quadratic on the left.  Add -3x + 3 to both sides

  3x  -3 = 3x2 - 6x + 3
-3x + 3 =       -3x  + 3   +
         0 = 3x2 - 9x + 6

That implies that the first coordinate of any intersection point must satisfy the quadratic equation:

 0 = 3x2 - 9x + 6

The latter can be solved with the aid of the quadratic formula or by factorization. The latter route may give the least amount of work: Let us try it.

0 = 3x2 - 9x + 6
   = 3(x2 - 3x + 2)   - take out common factor 3
   = 3(x-2)(x-1)  since 2 has two possible factorizations
                          2 = (2)(1) and 2 =(-2)(-1)
                         Here we are fortunate that -2 - 1 = 3.
                          That gives the factorization.

Now 0 = 3(x-2)(x-1) suggests x = 1 and x = 2  provide the x-coordinates of the intersection points.  Let's compute the y-coordinates for each x-value and verify that the two expressions y = 3x-3 and y = 3x2-6x+3 give the same values for y.

x 1 2
3x -3 3 -3 = 0 3(2)-3 =  6-3
= 3
3x2-6x+3 3-6+3 = 0 3(2)2-6(2)+3 =
12-12+3 =
3

Therefore

(x,y) = (1, 0) gives one
point of intersection, and
(x,y) = (2, 3) also gives an intersection point.

Remark: In my scratch work, I made an error in the evaluation of  at x=2 and had to reconsider my derivation of the solution and  after a short delay, saw my error. Knowledge of how does not guarantee calculations are error-free, but practice may help you and I correct more quickly  from errors or inconsistencies in our solutions.

Remark: The above problem did not ask us to graph the straight line and quadratic in the region about their intersection points. However, a graph follows. 

Problem Type: Projectile Motion

Let t denote time. Let y denote height. Then quadratics  y = at2+bt+c  may be used to describe or approximate the height of thrown or  free-falling projectiles such as bullets, rocks and balls when air resistance is negligible or neglected. For such projectiles, equations of the form x = pt+q may describe the projective movement in a horizontal direction. 

If we express t in terms of x, we see that time t is given by a linear expression in x. That expression can be use to eliminate t in y = at2+bt+c to obtain a quadratic relation y = Ax2+Bx+C between the y and x coordinates of the projectile. So we conclude, the projectile follows a quadratic path in the xy plane. In the foregoing, the upper case letters A, B and C The letters A, B and C depend on the coefficients p, q, a, b and c. The do not have the same meaning or same value as the lower case letters a, b and c unless x = t in a unit-free description of the physical situation.

 In practice, you may meet

  1. Vertical projectile motion - the position of a falling object subject to the constant pull of gravity at or near the earth's surface can be described using quadratics expressions y = at2+bt + c with time t in place of horizontal coordinate x as the independent variable.  The direct use of this equation is to calculate coordinate y given the value of time t. One indirect use of this equation gives the value of y and asks for the value or possible values of t.  You will need to solve a quadratic equation for t and if there are two numerical solutions, decide which one is required or selected by the information at hand. Further indirect uses of the formula may give you values of y and t, clearly or not, and ask you find the values of the coefficients a, b and c, before using y = at2+bt + c directly, or indirectly again.
  2. Projectile Motion in the Plane:  Here  y = at2+bt + c and x = Bt + C describes a falling body in the vertical xy plane near the earths surface. You may be asked to analyze these equations forwards and backwards.
  3. Free Sliding Object on a slanted plane. y = at2+bt + c and x = At2+ Bt + C but simplifications may follow, will follow, from using a slanted coordinate system with x or y coordinate in the plane.  The equations for situation B or C may reappear. This might be an enriched problem in a senior high school physics course.
Problems of type B: A cannon ball leaves the mouth of a cannon with an initial horizontal velocity of 800 meters per second in a direction (say the x-direction) and an initial vertical velocity of 600 meters per second (say the y-direction).  (i) How will the ball be when the ball is 4000 meters horizontally from the initial position.  (ii) When and where will the ball hit the ground? (iii) What is the maximum height of the ball?  Assume the position of the ball as it leaves the cannon mouth is almost ground level, say y = 2 meters.

Solution: We assume air resistance is negligible for this cannon ball projectile, that it flies in a vertical plane with upward direction is positive. Then the x and y coordinates of the projectile are given by two formulas from physics, namely

x = x(t) = x0 + vxt and

y = y(t) = y0 + vyt - ½gt2

where t = elapse time since the projectile was in its initial position, where g = 9.8 meters per second square = acceleration of a free-falling object due to gravity at the earth's surface, where (x0 , y0) give the initial position of the projectile; and where  (vx , vy) = the initial velocity of the projectile. The latter means vx =  initial horizontal velocity  and  vy = initial vertical velocity

Substitution (Use) of data in equations.

We will take the initial position   x0 = 0 and use vx =  initial horizontal velocity = 800 meters per second. So

x = x(t) = x0 + vxt  = 0 +

800 m
sec

t =

800 m
sec

t

Now (½)(9.8) = 4.7 gives

y = y(t) = y0 + vyt - ½gt2 = 2 m +

600 m
sec

 t  - 4.7   m
sec2
 t2

(i) Now we want to find the value of y when x = 4000 meter. The latter condition implies

800 m
sec

t

= 4000m

  
t  =      sec 
800 m
4000 m

 Therefore t = 5 seconds when x = 4000 meters.  That implies the value of y is given by the formula

y = y(t) = 2 m +

600 m
sec

 t  - 4.7   m
sec2
 t2

evaluated at t = 5 seconds.   That yields

 y = [2  + (600)(5)  - 4.7 (5)2] m = [3002 - 4.7 (25)] m

    = 2884.5 meters when x = 4000 meters. 

That completes the solution to part (i).


In part (ii), the question is when will y(t) = 0 after t = 0. That requires the solution of the equation

0 = y = 2 m +

600 m
sec

 t  - 4.7   m
sec2
 t2

or equivalently

0 = 2 +

600[

  t
sec
] - 4.7[   t
sec
] 2

The positive solution T+ =  t/sec of this equation follows from the quadratic with the aid of a calculator. That completes part (ii).  Calculate the negative solution T- as well for use in part (iii).

Exercise: Compute T+ ,  T- and then the t-coordinate h below of the maximum height with the aid of a calculator.

For part (iii), the high point of the trajectory

 y = 2 m +

600 m
sec

 t  - 4.7   m
sec2
 t2

occurs on the axis of symmetry t = h = -b/2a. The latter can be computed directly.  The latter can be compute directly, or you can use symmetry to observe h = (T+ + T-) is half-way between the two zeroes of y = y(t).   From the value t = h, the maximum value of y = y(t) can be obtained, again with the aid of a calculator.

Remark 1: In mathematics courses, I would advise students to, try to delay or postpone the use of calculators and hence the appearance of approximate calculations in a solution as much as possible. The objective is to obtain an exact solution - one in which there are no approximations. 

Remark 2:  The description of projectile motion is   provides a war-like qualitative idea of the flight of projectiles.   Suffice it to say, I do not like the connection of mathematics to the arts of war, past and present. Mathematics skills and concepts have been driven by various motivations in consumer life, business, construction, science (planetary movements included), technology and war.  Projectile motion provides the application of quadratics most easily visualized and so most useful for the development of mathematical skills - ouch.

Teachers & Tutors: Site pages offer better or best practices for providing skills - simpler than expected & comprehensive but for exercises. For your charges, your duty is to study them alone or in groups and develop skill building exercises & activities to share. Start now. The effort here is the best I can do. Others are welcome to refine or exceed it. Please do.

Secondary Mathematics for Ages 11+, A Practical Approach for home-tutoring or -schooling, or for schools & colleges with local curriculum control. Study how to include site content - its skill development how-TOs and innovations into present or future lesson plans - some reading required.

Road Safety Messages and Questions: When and why should you face traffic when walking along a road or cycle path? Is it a good idea to hang limbs outside of cars etc? What gives more protection in a crash: a car, motorbike or bicycle? See too, the BBC-Belgium story Texting and Driving - texting & the impossible test - the article links to a gruesome utube video on the subject

The Logic of Injustice: How Texas sent an innocent man to his death - The wrong Carlos. Some judgments are irreversible. Procescution: Where and when prosectors play to win rather than for justice, guilt beyond a reasonable doubt goes unrespected due to prosecutors who putting winning first, those innocence before the law may be convicted. Some procescutors offices in continuing to accuse after a pardon due to reasonable doubt or innocent being shown, may sucessfully oppose compensaton for false convictions by asserting a pardon individual is still under suspicion. Then the pardoned individual or the latter's estate is not compensation for years or decade of improper or false imprisonment, or for execution. Site chapters on Logic
and some in Pattern Based Reason may slowly lead to greater precision in reading, applying and writing laws.

May 2012, Composition Starting: Pre-School and Primary Mathematics - Quantitative Skills, An Intellectual View, Feedback Welcome:

The 8 Most Popular Site Inlinks

20 Times Table - the most popular site page - popular pages - unexpected.
Fractions & Ratios - with lesson on raising terms to introduce & justify times, division & comparison as well addition & subtraction
Parent Center - See below
Volume 1, Elements of Reason - Intro to all site books.
What is a Variable - best for ages 13+
Written work formats for Arithmetic and Algebra - a skill method and standard!
Complex Numbers Visually - best for ages 13+
Natural Logs, Exponentials, Powers, Roots

Division of Labour: This site offers advice and directions with pointers to resources elsewhere, if known, when they help or lessen the need to write more.

Parent Center: Help your child or teen learn:

Parent-friendly Work Booklets for ages 3+ to 13 Use these or others to check or build skills. Other booklets are available but these booklets allow parents unsure of themselves in mathematics to help their children. The selection acquired in Canada is published in the USA. So it has a US orientation. In retrospect, the selection shows parents what to check with the booklets or by other ways, the choice is theirs. But in retrospect, the selection does not cover integral and fractions liquid weights and measures - ask the publishers to correct that! For ages 9 to 12 say, parents may compensate by showing boys and girls how to use weights or mass, and further measures in food preparation. Beyond that children may be shown how to measure and calculate angles, lengths and areas [proportional amounts too] directly or by using maps and plans drawns to scale. Learning how to gather and measure all the ingredients, pots and pans for a dish or a meal, along with cleaning up sets the stage for like activities or experiments in science courses, and in developing organizational skills, gives boys and girls a head start. Good luck. At the other extreme, more comprehensive than light, if your motto is McCainian: drill, drill, drill then Toronto mathematician and actor John Mighton's jump math organization has jump math workbooks for at least grades 3 to 8 for at-home and in-school use - training sessions for teachers available. Jump math has been expanding to cover older students. Jump Math Samples: plus Fractions for Grades 3-4 & Grades 5-6 [Read] Free Resources grades 1 to 8 [unread - likely to be good]. and

Mathematics Skills For Ages 3 to 14 - technical!

Skills with take home value - A few ideas

Basic skills include time-date-calendar Matters; money matters; map, plan and scale diagram matters;counting, measuring and figuring; decision making with logic and likelyhood; being careful and being aware of the domino effect of mistakes; reading and writing with precision.

Is your child able to add, subtract and multiply amounts of money, work with fractions, work with clocks and calendars, work with maps and plans, and measure length, weight-mass and volume? Schools may promote your son or daughter without providing basic skills in reading, writing and arithmetic.

Arithmetic and Number Theory Skills

Algebra Starter Lessons

1 Working With Sets
2 Formula Forward Use - Evaluation
3 Solving Linear Equations - Skip first step with students able to solve 1 eqn in 1 unknown.
4 Computation Rules and Function Notation
5 Real Numbers
6 More Less Greater Than Inequalities and Comparison
7 Axioms Logic and Equivalent Equations
8 Unifying Theme For Algebra
9 Proportionality Backwards and Forwards
10 Examples of Algebraic Reasoning
A Origins of Counting and Figuring Methods
B Real Numbers Extrinsic Development


Site coverage of formuala evaluation format, of computation rules and axioms, and of the forward and backward use of formulas and proportionality relations lessens the amount of natural talent needed to understand and explain algebra.

Geometry - maps plans trigonometry vectors

1 Maps Plans Measurement
2 Euclidean Geometry - Constructions + extras
3 Cartesian and Polar Coordinates
4 Lines and Slopes Take 1
5 What is Similarity
6 Trigonometry first steps
7 Complex Numbers
8 Unit-Circle Trigonometry
9 Lines and Slopes Take 2 with tangent function
10 Intersecting Straight Lines and Transversals
11 Parallel Straight Lines and Transversals
12 Function Translating and Rescaling
13 Vectors
14 Degrees to Radians and Radians to Degrees
15 Arc or Inverse Trigonometric Function

Pre-Teen and young teen mastery of skills and practices which should be common with map-plans-diagrams drawn to scale, contour interpretation included, has actual or potential take-home value for daily- and adult-life in solving routine problems. Elevating some practices to principles, axioms or postualates, provides a base for analytic and Euclidean geometry, an analytic view of similarity, and an efficient mastery of trigonometry and complex numbers. Right triangle trigonometry provide an analytic alternative to solving geometric problems by drawing diagrams to scale.

More Algebra

Natural-Logarithms Exponentials Powers Roots
Five Polynomial Operations
Quadratics Geometrically
Functions
5 Factored Polynomial Sign Analysis Examples
Rewriting algebraic substitution as function substitutions

The first topic leads to a full high school level theory for the forward and backward mastery of growth and decay models and for definition, range and domains of radicals, roots and powers. The next two topics make quadratics and polynomials easier to learn and teach. Site coverage of functions turns vertical and horizontal line rules into computation methods for evaluating functions.

70 Calculus Starter Lessons

Calculus Lessons Elsewhere:

  1. How to Ace Calculus: Street Wise Guide - Mostly Text.

  2. Flash Video for Calculus Phobics

They cover basic topics in ways likely to complement your notes, your textbooks and site material. When Goldilocks trespassed in the house of the three bears, she found three bowls of porridge, two not to her liking, and one just right. Different bears have different tastes. As invited guest here and elsewhere, if one or more explanations is not to liking, try another. It may be better or just right.

Unsolicited Advice

Learning to do and high marks if it comes to easy is often deceptive - light rather than deep. For that reason, students with learning difficulties determined not to let it get in their way may go deeper and farther than those with none. High marks, if the come easy, may be deceptive - provide a too light and not a deep mastery. That could have been your problem in secondary school, one that leads to comprehension shock or difficulties in calculus and more generally in the first year of college. Bon Appetite.


Return to Page Top

Home < More Algebra < 3 Quadratics Geometrically << 9 quadratics physical and further context

[1] [2] [3] [4] [5] [6] [7] [8] [9] [10][11] [12]


Logic-Reason for all
Careful Thinking
Chains of Reason
Mathematical Induction
Responsibility
Bodies-of-Knowledge

Arithmetic - Ages 10+
1. Deciml Place Value - fun
2. Decimals for Tutors
3. Prime Factors - quickly
4. Fractions + Ratios
5. Arith with units - science

Geometry
1 Maps + Plans Use
2 Euclidean Geometry
3 Rct +Polr Coordinates
4 Lines-Slopes [I]
5. What is Similarity
Algebra Starters - the base
1. Better Work Format
2. Solve Linear Eqns
3. Computation Rules
4. Axioms, Item 3 Viewpnt
5. Formulas Backwards
More Algebra
Logarithms-ax & m/nth roots
Five Polynomial Operations
Quadratics Geometrically
Functions || Vectors too
Arith. Skill Check+Answers
Calculus Prep/Preview
What is a Variable
Why study slopes
Why factor polynomials
Complex Numbers
Limits + Continuity

All trademarks and copyrights in this are owned by their respective owners.
Copyright to comments & contributions are owned by the Poster.
The Rest © 1995-2011, by site author, Alan Selby, Ph. D., Montreal,
All Rights Reserved --- Skype or Email to contact.