Geometry - Measurement of Angles and Lengths
Contours on Maps - Mention
Page Contents:
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Measurement Matters
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Drawing
Skills and Geometric Terms
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More Measurement
Matters
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A 3D
Construction Exercise [Do with carboard first]
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Navigation
and Treasure Hunting with Maps
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What is
Similarity - Optional, unless you have to teach it.
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Length. Students should be able to measure lengths and angles
with the aid of rulers and protractors. Students should learn that
the zero point on a ruler need not be an end of the ruler or tape
measure.


Students should know to measure from the origin - zero point or mark
- of a ruler when the origin or zero mark is not at the very end -
hope but verify.
Slogan: When the zero point of a ruler is not at the initial
end of a ruler, do not measure from the end, measure from the zero
mark.
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Measurement Skills and Sense - Numerically Perspective: With
the aid of rulers and tape measures, and in particular the use of
unit distance for a divisor, lengths or line segments can described
as proper fractions, whole numbers, improper fractions and mixed
numbers multiples of the chosen or implied unit length, say 1 cm -
one centimeter.
Practice: All lengths can be described as whole number,
fractional and decimal multiples of the unit length - an assumption
with consequences.
Show how length comparison, which is longer or shorter, corresponds
numerical coefficient comparison in the description of lengths by
numbers or numerical coefficients of the chosen unit length.
Moreover, the physical or geometric addition, subtraction,
multiplication and division of lengths implies and defines operations
on the measures or numerical coefficients associated with the unit
length. That is, numerical methods for addition and subtraction of
fractions can thus be introduced or reviewed as means to compute the
length of the products apart from physical measurement. The issue of
irrational lengths is postponed - not mentioned due to the use of
mixed number approximations for measures.
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Measuring the shortest distance between two points. Take a
chord or a piece of thread or string, and hold it taut between the
two points. Next measure the length of the string. A taut string
gives the shortest path between the two points. Illustrate the
foregoing physically in a room and on maps and plans.
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Angle Measurements with Protractors: Show students how to
measure convex angles - angles < 180 degrees - and convex angles -
angles between 180 and 360 degrees. Show students how to measure and
recognize acute, right, obtuse and straight angles. Show how to
compare angles physically by superposition and by angle measurement.
Show how to measure angles with a protractor. By examples
involving measurement, show how the sum of angles in triangles in the
plane add up to 180 degrees. By measurement, show how the sum of angles
in a rectangle add up to 360 degrees.
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Map and Plan Usage: Show students how to draw maps and plans
to full scale, and a proper or improper fractional scale - the same
in all directions. Then show or confirm angles on maps and plans
equal corresponding angles in real life or other maps and plans when
the same scale is used horizontally and vertically on the map or plan
in question. Before or after, show how lengths in the maps or plans
are often proportional to corresponding lengths in real life, or
other maps and plans.
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Map and Plan Usage:Shows what happens to corresponding angles
and lengths when maps and plans do not have the same scale
horizontally and vertically.
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Map and Plan Usage: Show or confirm the number of map unit
lengths needed to cover a straight or curved line segment equals the
number of unit squares needed to cover the same straight or curved
lined in reality, or drawn on another map.
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Map and Plan Usage: Show or confirm the number of map unit
squares needed to cover a rectangle with integral sides drawn on map
equals the number of unit squares needed to cover the same rectangle
in reality, or drawn on another map.
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Map and Plan Usage: Introduce map contour lines or curves.
Draw Arrows to indicate direction of steepest ascent. Approximate the
slope of the direction of steepest ascent between two contour lines.
Give Real life examples of slopes for steep roads in the
neighbourhood.
Associated Slope Sense Experiment: Go the gym and have students walk
3 meter [10 foot] planks with varying slopes. Measure the slope.
Measure the angle of inclination - if possible. Observe that walking
uphill along the plank becomes harder and then near impossible as the
slope increases. During this exercise, make sure students arms are
held by fellow students to prevent or limit falls. Finally, have
students calculated the slope [rise over run] of steps.
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State the Pythagorean Theorem. Next illustrate it exactly with 3-4-5
right triangle and with the 5-12-13 right triangle. If you are calculating
square roots of 2 and 3 with the aid of a calculator, show how an isoceles
right triangle with legs of length 1 will have a hypotenuse of length $\sqrt{2}.$
Also show how a right triangle with legs of length 1 and $\sqrt{3}$ will
have a hypotenuse of length 2.
Possible Exercise: In the latter case, students may be invited
to draw right triangles using a large unit length and decimal approximations to the
$\sqrt{3}$ and to measure in them, the length of the hypotenuse. The
difference from length 2 units might lead to a discussion of how
many digits are needed in practice for good enough accuracy. Please
report any difficulties with the exercise imagined here.
Additional Measurement Skills
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Measure to the nearest eighth of an inch or millimeter
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Use units of length
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use units of weight or mass
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measure capacity [volume]
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Ruler and Compass Constructions: Students should learn the
Side-Side-Side,
Side-Angle-Side and
Angle-Side-Angle methods to construct triangles from given data
and to duplicate other triangles. They may see that the duplicated
triangles are
isometric to the original via a
correspondence - a matching, pairing or mapping that associates
vertices and hence measures in different triangles. In isometry,
corresponding
corresponding sides have equal length measure and
corresponding angles have equal angle measure. Following that
they may see two triangles constructed from the same data with the
Side-Angle-Side, Angle-Side-Angle or Side-Side-Side methods can be
considered duplicates of each other, and so are isometric.
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Triangle Inequality: Observe the sum of lengths of
two sides of a triangle is greater than a third. Illustrate this by
joining two ends of a string together and then forming triangles with
it. This suggests the shortest distance between two points is a
straight line. - The word linear in mathematics comes from line. On a
flat plane, a taught cord or line between two points defines a
straight path. On a curved surface, a taught string between two
points may provide the shortest path between those points.
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Parallel Lines and Transversals:
The concept of interior, alternating and
corresponding angles should be taught for a line or line segment
transversal to two others lines in cases where the other two may
be close to parallel, but are not.
Comments in site pages about when SSS, ASA
and SAS methods fail or work in unexpected ways point to a context
for a later study of Euclidean geometry and a context for the
discussion of when two lines will intersect or be parallel. Note
that whenever a line cuts two others, interior angles, alternating
angles and corresponding angles are formed.
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Angle and Line Segment Bisection, etc. Students may also meet
ruler and compass methods with justifications included for bisecting
angles and line segments, and for dropping or drawing a perpendicular
to a line from a point for [i] the point off line and for [ii] point
in line. Methods may given by rote - here are the constructions and
apply them, or explanations of why the methods work may be based on
the postulates.
Verification: Check by measurement that angles and line
segments are bisected.
Extension: Show how division of angle measures and length
measures into thirds, quarters and fifths may be used with the aid of
protractors and rulers to divide angles and lengths. State as a
curiousity that some divisions are possible with ruler and compass
constructions but not all.
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Vocabulary and Notation: Introduce a point as the center of a
circular dot or disk - explain how that implies a point has no
breadth nor width. Introduce the use of capital letters as point
labels, identification and names.

Show or suggest how pairs of distinct points in the plane determine a
finite line segment

Show or suggest how pairs of distinct points in the plane determine a
line

Explain how the points R and S may be moved without changing the
direction of the line.
Show or suggest how pairs of distinct points in the plane determine a
ray

Explain how the point D may be moved without changing the direction
of the ray.
Note: Some course may use the latter notation not for a ray,
but for the arrow that starts at E and ends at D.
Remark: Explain how we may need to say distinct or
different when using letters [etc] to identify points as the same
point may have more than one identifier or label in much the same way
a person may have more than one name - In algebra, there is or will
be a similar need to say letters denote different numbers or
quantities, especially in situations where division by y-x
appears.
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More Vocabulary and Notation: When two distinct rays emanate
[start at] the same point, they may form a pair of angles, one convex
and one concave, or both straight. Examples follow.

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Rigid Body Motions: With the aid of graph paper, if not
coordinate systems in the plane, students may see how to translate,
rotate and reflect points, triangles, circles and further figures in
the plane. [i] The notion that two triangles are isometric if one is
the image of the other under a translation, rotation or reflection
may be suggested. [ii] The notion that two circles have the same
radius if one is the image of the other under a translation, rotation
or reflection may appear. The two notions [i] and [ii], or [i] alone,
supports labeling translations, rotations and reflections being as
rigid body motions.
Mechanical Point [1]: Show that quadrilaterals where the
angles are not fixed are flexible. Examples of that are provided by
rods joined at that their end points by pivots [is there a better
word for that] to form a polygon with variable or changeable angles.
Parallelograms [opposite sides of equal length] and Rhombuses [four
sides of equal length] are special examples. What happens when angles
are fixed by [a] specifying their measurement or [b] bracing via a
line segment between the arms of the angle to form a triangle.
Mechanical Point [2]: In the plane, show students that triangles
and some "connected" figures composed of triangles are rigid in the
sense that corresponding angles and lengths do not change when the
triangle or the figure is moved or drawn in different positions
following a rotations, translations, reflections and combinations
there of.
Mechanical Point [3]: Show the rotation of a triangle about a
vertex moves the midpoint [mark it with a dot] of the opposite side
into the midpoint of the opposite side for the triangle in any
rotated position. That empirical observation essentially implies the
location or calculation of midpoints of a line segment commutes with
rotations in the plane. The site exposition of complex numbers depends on
this point.
All the foregoing patterns may be implied or confirmed by physical or
geometric expiriments.
C. Coordinates for Maps and Plans
Maps -- use of coordinates. Points in the plane can located by
identifying the square to which they belong, but coordinates provide the
location more precisely. Coordinates may be introduced in two steps.
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Maps Coordinates -- basic concepts. Take a map of a location - say your
town or region. Explain how letters and numbers are used to located
grid squares/regions. Include explanation of scaling. Identify
North-South, East and West. Standard Convention North at top --
explain exceptions are possible. The floor plan of a house for
instance need not have North at the top.
- Maps Coordinates -- Battle Ships. Variants of the game
of battle ship with a mix of letters and numbers to identify squares
or grid points may be played to develop and check location of points
or squares with unsigned and even signed coordinates
- Maps Coordinates -- Join the dots activities. Earlier students
may have learnt to join dots to develop knowledge of the alphabet and
show skill in joining numbers in sequence. Joining the dots usually
completes a picture or figure. Here a sequence of dots that traces
a shape - animal, robots, flowers, houses, or other figures - can with
dot location being provided by coordinates. The coordinates may given by a mix of integers, proper and improper fractions,
decimals and mixed numbers prefixed by signs or without signs. This activity
will develop and check the ability to locate points with coordinates.
Unsigned Coordinates
Tutors: This lesson and the next offers
motivation for the introduction of signs. In
elementary school, people learn about whole numbers n and fractions p/q
before the use of signs. Ordered pairs of unsigned numbers may be
introduced as coordinates in a first quadrant. Introducing signs + and
- gives ordered pairs of numbers with signs as prefixes to provide
coordinates for four quadrants.
Ordered pairs of numbers without signs such [1,4] or [3,2] may be used to
locate points on a map.
when the origin or reference point is at the bottom left corner. On such
maps there is no need for signs. More generally, you use coordinates such
as [1.5, 3.27] or [a, b] to locate points on the map -- provide their
rectangular coordinates. Here a and b stand for any pair of unsigned
numbers including zero that may be used as coordinates.
In the above map, the left edge of the map region give the vertical
coordinate axis while the bottom edge gives a horizontal vertical axis
for coordinate use.
The word rectangular is used above as "polar coordinates" will be
introduced later. Rectangular coordinates are also called Cartesian
Coordinates.
Still more
Unsigned or First Quadrant Coordinates. Positive Rectangular
Coordinates: locate origin [0,0] at bottom-left corner and then
use ordered pairs [a,b] of nonnegative numbers to locate points in the
plane. [Descartes when he introduced coordinates only employed them in
the first quadrant. Negative numbers were thus not needed.] Also employ
polar coordinates [r, theta] where r is distance
to the origin and theta is between 0 and 90 degrees, to show a second way
of locating points. The origin [0,0] is at distance 0 from itself, and
traveling 0 units in any direction from the origin, represents the zero
displacement. Optionally, By measurement, show how to go back and
forth between polar coordinates and rectangular coordinates. Apply the
Pythagorean theorem, if it understood, to show $r^2= a^2 + b^2$
Signed Coordinates
Tutors: This lesson and the previous one
offers motivation for the introduction of signs. In elementary school, people learn about whole numbers n and
fractions p/q before the use of signs. Ordered pairs of unsigned
numbers may be introduced as coordinates in the first quadrant.
Introducing signs + and - gives ordered pairs of numbers with signs as
prefixes to provide coordinates for four quadrants.
If our first map extends to the left and/or below the origin, the
horizontal and vertical coordinate axis's may be extended. These
extensions divide the map into four regions call quadrants. To get
coordinates for all four regions or quadrants we may place signs in front
of numbers. See the diagram below.
In the above map, identify the points with coordinates [+2,+1], with
coordinates [+2,-4], with coordinates [-2.5, -3] and lastly with
coordinates [-4, +3]. By convention, + signs in front of numbers are
optional. So +2 = 2 and +1 = 1.
Still more
Positive and Negative Rectangular Coordinates: Locate origin [0,0]
in the map interior. Use coordinates [a,b] to indicate position relative
to this origin. [Negative numbers need to be understood first.] Also
employ polar coordinates [r, theta] where r is
distance to the origin and theta is between 0 and 360 degrees. With polar
coordinates, a comprehension of negative numbers is not required. By
measurement, show how to go back and forth between polar coordinates
and rectangular coordinates.
Map -- their use in navigation [describing journeys or movements].
The aim is to explain and describe Navigation in the Plane. Use vectors
to represent movements, one at a time or one after another on a map.
Description of these operations is left for later.
The use of maps for navigation involves plotting of actual or intended
paths over land or sea.
1. Navigation with Arrows or Vector
If you pull a string or line taut between two points A and B in
or on a plane, you get a straight line. On a flat lake or small sea,
boats and ships try to go in straight lines. The edge of a ruler may
also give a straight line. The concept of a taut or straight line may
suggests the mathematical idea. or extrapolation.
On a map, a sequence of straight line motions may be used to precisely or
approximately represent the path of an object [ship, plane or person]
over land or sea. These motions and their directions may be represented
by arrows with tail at the starting point of a motion and head at the
other end or last point in that motion. Here is Motivation and a
context for the use of arrows, or vectors, in navigation.
Directed line segments initial points and terminal points, or arrows or
vectors with heads and tails may be used to describe or show straight
line movements and the direction of motion
In the next figure, the path of the sailboat takes it from A to B, then B
to D, then D to G, then G to C, then C to H and then H to M. Think of
this as the head-to-tail map addition of movement or vectors.
2. Resultant of Movements - Net Movement
A straight line arrow from one point to another may summarize the
movement of an object. The object itself may follow a curved path between
the tail or initial point of the arrow and the head or terminal point.
Similarly when a sequence of straight line motions is followed, one after
another, the arrow joining the initial point of the first motion to the
terminal point of the last motion summarizes or gives the sum or
resultant of the intermediate motions. Here is a context and
motivation for the head to tail addition of arrows or vectors in
navigation.
As the Crow Flies: On a map pick an initial point and a terminal
point for a motion. Now draw an arrow, head at the destination [terminal
point] and tail at the starting point [initial point]. This arrow
represents the straight or taut line motion between the two points
-- the path that a Crow could fly. [Land-based animals may not be able to
go in a straight line.] Observe that the result of this single straight
line motion can be given by a horizontal motion followed by a vertical
motion, or by a vertical motion plus a horizontal motion. These motions
are called the horizontal and vertical components of the original motion.
They too can be represented by horizontal and vertical arrows.
5. Plotting actual or intended movements in plane [ Sea or on land
There are three basic ways to define a path on map
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Define a sequence of Plot paths points A, B, D, G, C, H and M etc on
a map [as in the above figure]. Then join them by arrows [directed
line segments] to show the piece-wise linear approximation to an
intended or actual.
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Describe a succession of movements [arrows] using [i] direction and
length in a polar coordinate like manner. North-South, East West
compass bearing may be used for this.
Method B is assumed to be possible along a line, in a
plane, or in space, and may be done with signed coordinates
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Describe a succession of movements [arrows] by describing the pairs
of horizontal and vertical displacements in which the sum or net
result of each pair is the movement.
Combination of each way are possible if different segments of the path
employ different methods. Giving direction for finding buried treasure
in a field or on map provides examples.
Review and Extension
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Basic Navigation Ideas. Find a real map of a lake district, or
draw on graph paper an imaginary lake with several islands in it, and
give a scale Water is crossed via a boat. Land is crossed by carrying
the boat over it -- a portage. Direction and Distance
Displacement/Movement -- From a location, specify a direction [e.g.
at angle 37 degrees above horizontal axis, 5 steps] or [North-West,
13 steps], etc. Note how result of a rectangular displacements is
almost equivalent to a Direction-Distance movements, and vice-versa,
when they each movement has the same starting point and finishing
point. But direction-distance movement as the crow flies is
more efficient: the hypotenuse of a right triangle is shorter than
sum of the lengths of the other two sides. In consequence, may want
to replace a two-step rectangular displacement by more singe step
direct distance-direction movement. Again, the latter can represented
by a single arrow joining the initial point to them movement
destination. [Rectangular displacements can be represented by two
arrows, each parallel to the maps sides -- the map is assumed to be
rectangular.]
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Pirate or Hidden Treasure Activities may give directions to buried treasure
in terms of direction and steps. As a pirate treasure alternative, in
your kitchen, you may give children a tape measure, and then give
directions [movements to do] in terms of distance and angles,
horizontal and vertical movements. E.g. From the door go 5 feet
south, then 3 feet north, then open the draw 24 inches off the ground
to find the buried treasure. The treasure could be some item of value
to the child, or another set of directions :
More generally, Hidden treasure activities may be done in
a physical room or space or in a map. The clues represents a sequence of
steps or displacements that may be drawn as or represented by on a map by
arrows added or joined in a head-to-tail manner. The ability to plot the
steps or arrows precisely or not illustrates the domino effects of care
and errors in this activity. The activity can be disguised as a game
with perhaps rewards points based on how close the last step or arrow
head is to the true location of the hidden treasure.
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Rectangular Displacements and Movement. Examples: from a
location, illustrate movements 3 units rightward, 4 units upward; or
from another location, illustrate a movement, 12 units north and 5
units East. On the map or a piece of paper represent each sideward or
upward motion by an arrow. The head of each arrow or vector
should be at the destination [terminal point] of each motion. The
tail of each arrow should be at the initial point of each motion.
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Arrow and Vector Operations: Coordinate Free Perspective.
Island hopping can be represented by a chain of arrows joining the
center of one island to the center of the next. Successive
straight-line motions in general can be represented by sequence of
direction distance movements, each represented by an arrow. [Pirate
buried or lost treasures provide an examples --- see above]. Arrows
or displacement or movements can be added together graphically by
placing the tail of the first at the journey starting point, or at
the head of another. [For each arrow, tail = starting point, head =
destination]. Alternatively, each arrow can be viewed as the sum of
horizontal and vertical displacement arrows, and the rectangular
equivalent of the sum of several displacement, can be obtained by
their horizontal and vertical displacements separately [several
groupings of these displacement is possible]. The latter gives an
arithmetic means to add arrows together. See the next item. See
Volume 3, Why Slopes and More Math, as well.
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Navigation games are possible. Offer rewards for following a
sequence of displacements [distance-direction, rectangular or a
mixture of both], for computing or measuring the one-step
distance-direction between the origin and finish of all the
displacements, and also for giving the equivalent two-step
rectangular representation. Rewards might be points, cookies,
pennies, privileges, or just a smile.
-
Arrow and Vector Operations: Rectangular and Polar Coordinate
Perspective. Each arrow is the sum of a rectangular
displacements, one in the up and down directions -- the vertical [or
North-South] component, and one in the left and right directions --
the horizontal [or East-West]component. Each arrow may be
represented, recorded or written down as an ordered pairs [a,b]. Here
a and b are signed numbers or distances. Adding arrows can done
nongraphically by adding the ordered pairs together. The equivalence
or interchangeability of the graphical and arithmetic methods for
adding vectors and their ordered pairs representation should be
illustrated via examples. [Their magnitudes |a| and |b| can be
obtained by dropping the signs or replacing a negative sign, if
present, by a positive one. The Pythagorean theorem r =sqrt [|a|***2
+ |b|**2] gives a means to compute the distance r in the polar
coordinate or distance-angle [r, theta] description of the equivalent
distance-angle description. The angle theta can be measured [or
obtained from trigonometry].
Using Polar Coordinates [length and direction] to Describe Movements:
Again, on the map or plan the movement is
described by a vector [or arrow] with tail at the initial endpoint A and
head at the terminal endpoint B. The terminal point of the movement is
determined by its initial point A with the direction and length of the
arrow or vector leaving the initial point. The direction may be given
using an angle with respect to a horizontal ray in a plan or or using
points of a compass on map.
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Teachers & Tutors: Site pages offer better or best practices for providing skills -
simpler than expected & comprehensive but for exercises. For your charges, your duty is to study them alone or in
groups and develop skill building exercises & activities to share. Start now. The effort here is the best I can do.
Others are welcome to refine or exceed it. Please do.
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See too, the BBC-Belgium story Texting and
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The Logic of Injustice:
How Texas sent
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Parent-friendly
Work Booklets for ages 3+ to 13 Use these or others to check
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the choice is theirs. But in retrospect, the selection does not
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Arithmetic
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Algebra
Starter Lessons
Geometry
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More
Algebra
70
Calculus Starter Lessons
Calculus Lessons Elsewhere:
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How to Ace Calculus: Street Wise Guide - Mostly
Text.
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Flash
Video for Calculus Phobics
They cover basic topics in ways likely to complement your
notes, your textbooks and site material. When Goldilocks
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Unsolicited Advice
Learning to do and high marks if it comes to easy is often
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Appetite.
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